Initializing hooks...
Requested interface IVRSystem_022
Injecting GetRecommendedRenderTargetSize into IVRSystem_022
Requested interface IVRRenderModels_006
Requested interface IVRCompositor_027
Injecting Submit into IVRCompositor_027
Requested interface IVRInput_010
Creating post-processing resources
Creating output textures in format 28
Using NVIDIA Image Scaling
Requested interface IVRSystem_022
Raw projection for eye 0: l -1.38463, r 1.23356, t -1.44936, b 1.45973
Display is canted by 0 RAD
Projection center for eye 0: 0.52885, 0.498219
Requested interface IVRSystem_022
Raw projection for eye 1: l -1.23356, r 1.38463, t -1.44818, b 1.46091
Display is canted by -0 RAD
Projection center for eye 1: 0.47115, 0.497813
Creating upscaled texture of size 2467x2740
Creating NIS coefficients lookup textures
Injecting PSSetSamplers into D3D11DeviceContext
Creating replacement sampler for 00000188AE12DBE0 with MIP LOD bias -0.234431
Creating replacement sampler for 0000000000000000 with MIP LOD bias -0.234431
Creating shader resource view for input texture 00000188ADA2AC78
Texture has size 2097x2329 and format 28
Creating shader resource view for input texture 00000188ADA30AF8
